ahujasid/blender-mcp
An MCP server and Blender add-on that lets a model inspect and manipulate a Blender scene for prompt-driven 3D modelling.
Awesome MCP › Design & Visualization
Markmap MCP Server is a Model Context Protocol server that turns Markdown (headings and nested lists) into interactive mind maps using the markmap library. Conversion runs locally with no third-party API keys, and the generated HTML page includes the markmap toolbar, fully expanded nodes and in-page buttons for exporting PNG, JPG or SVG or copying the source Markdown. When Playwright and Chromium are installed as optional dependencies, the server can also render PNG, JPG and SVG on the server side so an agent can consume the image directly without a manual browser click. It is distributed on npm as @jinzcdev/markmap-mcp-server, runs via npx or Docker, and requires Node.js 20 or newer. Behaviour is set at startup rather than per call: an output directory (--output or MARKMAP_DIR, default ~/.markmap-mcp), a browser-open mode of always, never or agent (--open or MARKMAP_OPEN), a return mode of path, content or both (--return-mode or MARKMAP_RETURN_MODE), and an --offline flag that inlines assets so pages work without CDN access. CLI flags override environment variables. Three tools are exposed. markdown_to_mindmap accepts inline markdown or an absolute inputPath to a local .md file, a format of html, png, svg or jpg, an optional output filename, and an open flag that appears only when the server runs in agent open mode; it returns file paths, inline content (raw HTML or a base64 image block, with oversized HTML falling back to paths), or both. list_mindmaps returns recent generated files in the output directory, newest first, limited to names beginning with markmap. get_mindmap retrieves a generated file by absolute path and denies path traversal outside the configured output directory. Configuration examples are provided for Cursor and Claude Desktop.
https://github.com/jinzcdev/markmap-mcp-server
An MCP server and Blender add-on that lets a model inspect and manipulate a Blender scene for prompt-driven 3D modelling.
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